Home
GGJ Archives 2009-2012

GRIDDY

No public posts in this group. You must login and become a member in order to post messages, and view any private posts.
Game Information
screenshot
Short Introduction: 
Attempt to navigate a maze of invisible blocks using minesweeper logic.
Platform/System: 
Windows
Brief Play Description: 

Griddy is an invisible maze game with a minesweeper element. You start out with ability to make 5 invisible blocks appear by clicking on spaces where you believe a block may be located. If there is a block it will appear with a number on it indicating the number of blocks adjacent to it. If there isn't a block a red space will appear but no block. Each time a player selects a new space a previously revealed block will disappear and the space will be marked green where it was. You are only allowed 5 misses before you will completely run out of blocks. You will have 5 attempts to solve each increasingly difficult randomly generated level.

Diversifiers and Credits
Team Image: 
Credits: 
David Kronenberger - Lead Designer Aaron Angert - Lead Programmer Josh Montoute - Programmer Alejandro Barrera - Designer/3D Modeler/2D Artist Michael Lavallies - Designer/ Modeler Luis Sandoval - Artist/ textures Diego Hernandez - Artist/ Modeler/Audio Kervin Arceo - Artist/Modeler Carl Leffall - Playtester/Quality Assurance
Downloads
5
Your rating: None Average: 5 (4 votes)

hiddenisme

Streams Video

You can Catch all the Streams and segments and interviews and such and and and.... over at justin.tv/hiddenisme

Syndicate content

Group admins

Follow

All rights reserved 2012-2013, Global Game Jam