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GGJ Archives 2009-2012

Hang 'em High

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Game Information
screenshot
Short Introduction: 
A rather difficult to explain, probably misunderstood, game about shooting ropes to solve puzzles. Includes Box2d physics using a custom engine.
Platform/System: 
Windows
Brief Play Description: 

Puzzle solving like a boss using ropes to manipulate surroundings. Whether that means making bridges, swinging, pulling or using them to transfer weight from one area to another, ropes are your lifeline. Don't screw it up or you will have to start again. The adventure takes you from land to air to underground caves, and through water; each having their own advantages and disadvantages. Eventually bringing you back to the begging. Holly deja vu. Keep playing to solve the puzzles faster and more efficiently.

Original plans had enemies and more levels involved. The rope gun concept was one thing we focused on right away to get working.

Diversifiers and Credits
Team Image: 
Credits: 
Stephen Hunter-Programming, Team leader Cody Hunter-Art, concept Robert Beck-Concept, design Box2d Physics engine
Downloads
Installation Notes: 

Unpackage .zip file using WinZIP or WinRAR, and run the .swf

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