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GGJ Archives 2009-2012

Happy Hour!

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Game Information
screenshot
Short Introduction: 
Make game characters reborn, adjusting the number of characters and complete all the achievements!
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
iPhone
Platform/System: 
iPad
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform/System: 
Web browser with plugins (Unity player, Torque,...)
Brief Play Description: 

Lovely cute 8 main characters reincarnate constantly whenever a player clicks them or each characters bite each other.
The 'Dial' makes relationships among 8 characters.
You should find out the relationship changed by Dial instantly, and control the number of each character as 'Achievements' requires.
8 Characters are waiting for you with bright smile, then All you have to do is playing these incredible toys!

-CONTROL
* ONLY CLICK LEFT BUTTON OF MOUSE ( BUT CRAZILY!!)

Diversifiers and Credits
GGJ 2012 Diversifiers : 
1D: (Single-dimensional gameplay) The game takes place along only a single dimension.
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Swarm: (1000+ enemies in play at once) The game is designed to have over 1000 enemies in play at once.
Team Image: 
Credits: 
DIRECTOR Junction Bae DESIGNER Junction Bae, Seoyeon Jeong ARTIST Byeongwoo Kim, Hodong Jeong PROGRAMMER Jaewon Yoo, Junction Bae
Downloads
Game Files: 
5
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