Home
GGJ Archives 2009-2012

Heaven's Moon

No public posts in this group. You must login and become a member in order to post messages, and view any private posts.
Game Information
screenshot
Short Introduction: 
A side-scrolling 3D turn-based card battle rpg.
Platform/System: 
Windows
Platform/System: 
built with Game Maker (any product)
Platform/System: 
Android mobile device
Platform/System: 
iPhone
Platform/System: 
iPad
Brief Play Description: 

Development has been kinda slow due to the amount of work it takes to develop the graphics and compile them into the project in working order.

I am trying to put heavy emphasis on the game environment. My engine morphs the level to look differently when each area is started to change each tree's width, height, depth, angle, sway path, shade, and frequency that it will drop leaves. (They flutter back and fourth to the ground.) It also does a similar thing to the plants, but populates them slightly differently. If you were to enter the exact same level over and over, it will look similar, but never exactly the same.

I hope to optimize and port the game to Android and iOS markets when GM Studio is released this year. If there isn't enough support for 3D when the engine is released I will recycle all the assets I've made into a 2D version of the game for the mobile devices. I'm feeling pretty good about this project.

Diversifiers and Credits
Team Image: 
Credits: 
Darklinkkyle - Everything
5
Your rating: None Average: 5 (1 vote)

Syndicate content

Group admins

Recent members

Follow

All rights reserved 2012-2013, Global Game Jam