GGJ Archives 2009-2012


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Game Information
Short Introduction: 
Boundary between earth and sky. Blood and stars to maintain the circle.
built with GameMaker:HTML5
Brief Play Description: 

After beginning the game, players are greeted with a split-screen interface that allows cooperative play. While one player controls Quetzalcoatl on the top screen and gathers stars, another places buildings in the bottom screen. However, each player's actions interact with the other player's. The stars gathered in the top screen are what allow the second player to place either a House or a Temple. Houses cause Aztecs to spawn, while Temples are used to sacrifice the Aztecs. The rate at which sacrifices are gathered are what determines how often new stars are spawned. The game ends once the flow is broken and no more stars are spawned, which leaves Quetzalcoatl unable to fly.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Asymmetry: (Every player is different) The game requires more than one player, but each player has entirely different goals and rules.
Collaborative Casual/Hardcore: (Two players: one casual, one hardcore) Collaborative play for two, but one player has more to do than the other (or the difficulty level is different between them).
Team Image: 
Game Design: Josh Beavers Jay Chafin Kristin Rakochy Programming: Josh Beavers Art: Kristin Rakochy Layout: Jay Chafin Sound Design: Jay Chafin Voice Credits: James Newmeister George Harrison Jay Chafin Kristin Rakochy
Installation Notes: 

Two files are available for download.

Download Horizon_FINAL.exe to run.

Download Horizon_FINAL.gmx.zip to view code etc. Executable file is also included in this package.


Your rating: None Average: 5 (3 votes)



Nice mechanics and graphics! Very creative gameplay using the diversifier.

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