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GGJ Archives 2009-2012

I Broke The Thing

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Game Information
screenshot
Short Introduction: 
Use a time machine and a penchant for auto-cannibalism to pull off the most bizarre cover-up conceivable.
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

Arrow keys to move.
Up arrow or X to jump (costs Fuel)
Hold Z to dash (costs Fuel)
C to use items, and Spacebar to switch items.

Beat your former selves to the Time Machine each round. Kill and eat your former selves to increment your own abilities.

You broke the space station, and the only tools you have at your disposal are a very weak time machine and a willingness to eat past iterations of yourself. Using cannibalism and temporal paradox, move through time (and, since the Space Station is moving, through space as well) to go back far enough to right your wrongs.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Team Image: 
Credits: 
Designed and Developed by The Most Dangerous Team. Programming by Yueran Yuan, Matt Klingensmith, Amos Yuen, Bruce Hill, and Steven Blessing. Graphics by Wilson Pei. Level design by Chris Reid. Sound/Music by Luke Davis and Matt Klingensmith. Produced by Chris Reid.
Downloads
Game Files: 
4.555555
Your rating: None Average: 4.6 (9 votes)

scottychips

Open source?

Any chance you will release the source? I would love to see how some of these effects were accomplished with flixel.

Doublemint

External host

Can you guys host this somewhere else, or re-upload the file? I'm not able to play it off of this page

lukeDavis

Thanks for the warning. It

Thanks for the warning. It should be working now.

beetlefeet

Really awesome

Excellent game, gfx, music, sound, controls. I can't get past 115 seconds though ><; and have to give up with imminent RSI. I didn't understand "press B to bot"?

lukeDavis

Glad you liked it! We didn't

Glad you liked it! We didn't have time to actually implement a win condition but 115 would definitely be over the threshold for victory. "Press B to bot" let us spawn bots for testing. Players aren't supposed to be able to see it. Do you think the RSI is a result of our control layout or just an unavoidable issue with any game?

beetlefeet

All good

There was nothing wrong with your controls, I was just desperate to finish it so I was trying too furiously. Even to the point of managing to break out of the back of the station and run along the top :P
I think according to the timer I was finishing at ~1:30 but kept landing at -1:15. I loved the timer on the tiles btw, it's an excellent touch.
I hope you finish it so I can save the station. After all, I broke the thing...

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