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GGJ Archives 2009-2012

Infinitestine

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Game Information
screenshot
Short Introduction: 
Honey badger gets trapped inside the snake which is eating itself, making it's intestines go on forever. To survive, player has to continiously move forward, while being chased by a wave of snake's stomach acids. Along the way, level contains obstacles that player has to overcome or avoid.
Platform/System: 
Windows
Platform/System: 
built with GameMaker:HTML5
Brief Play Description: 

User can control the game by fliping level on the X axis, which will help player character overcome obstacles, avoid or interact with objects.
This is a highscore point based game. There is no end. Game ends when player character dies. Plyer can die by colliding with certain parts of the level or when stomach acid wave reaches him/her.

Diversifiers and Credits
Team Image: 
Credits: 
Emma Wilson - Art, Design Matthew Chun - Programming, Design Alec O'Connor - Programming, Design Taylan Kadayifcioglu - Programming, Design Alexey Kolosov -Art, Design
Downloads
Game Files: 
0
Your rating: None

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