GGJ Archives 2009-2012


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Game Information
Short Introduction: 
The game is based on the concept of the cycle of life - therefore the name Kiclos. It's a puzzle game in which you control the character, interacting with the scenery to try and solve a puzzle to move through the levels. There are two characters (fire and wind) which change each time they finish a cycle, they are born, they live, they die, and revive as another.
Brief Play Description: 

The characters are controlled with the keyboard and they shoot special powers when you click with the mouse. The powers will interact with specific objects in the scenery which will then perform an action so you can pass the level. Each character has only three shots, and then they die and revive as the other character, which will interact differently with the scenery. The score of the player depends on how many times he had to die to pass the level.

"A" key - Move the character to the left.
"D" key - Move the character to the right.
"W" key - Jump.
"Left button" - Shoot the character's special power towards the direction

Diversifiers and Credits
Team Image: 
Game Design: Aline Kaori, Filipe Versehgi, Gabriel Trita, Katharina Garcia, Renato Molina, Thiago Moura. Development: Aline Kaori, Katharina Garcia, Renato Molina, Thiago Moura. Art: Filipe Versehgi Music: Filipe Versehgi, Renato Molina
Game Files: 
Your rating: None Average: 4.3 (6 votes)

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