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GGJ Archives 2009-2012

Madness

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Game Information
screenshot
Short Introduction: 
our game,madness is all about going mad with doing the same thing over and over expecting a different result.
Platform/System: 
Windows
Platform/System: 
built with Game Maker (any product)
Brief Play Description: 

The goal of the game is to collect objects that a certain character would collect and get to the end of the level.

Diversifiers and Credits
Team Image: 
Credits: 
Jesse Fortune(Lead designer), Jeremiah Hall (Programmer), Jeramy De Vos(Design/artist), Dan Nelson (Design/Artist)
Downloads
5
Your rating: None Average: 5 (1 vote)

skg

Recognition!!

Judges onsite recognized Madness for:

Most Likely to Smash your Controller!

congratulations! (I think...)

cheers,
skg

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