GGJ Archives 2009-2012

Mayan Heritage

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Game Information
Short Introduction: 
A simple platform game about darkness, Mayan culture, family values, some circle snake and osteoporosis.
Brief Play Description: 

Walk, jump, avoid spikes and most importantly try to survive the badly written collision model!

Diversifiers and Credits
GGJ 2012 Diversifiers : 
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Team Image: 
Your rating: None


State of game

Containing heaps of /bugs/ features, cannot be played to the end. You can try, but be warned, you cannot win this.

"K" kills the player (in the case of being stuck because of broken collision model), "C" in menu shows graveyard.

IMPORTANT: When you start the game you have to restart it by pressing R, or the levels won't load!

Martin Hartl

Brief Introduction

Game emplaces you in a very unpleasent position - you are from an family with hereditary scoliosis and have to destroy a dungeon guardian, defending a Mayan calendar which is predicting the end of the world by the end of 2012. Now it's 1512 and you have to hurry up. Every member of your family is dedicted to prevent world from ending, but only every 25 years is newborn ready to fight again. Anything that predecessors have achieved will remain that way. You've got whole bloodline in your hands but also not much time left to stop this horrible disaster! Good luck.

- Interesting concept of player control.
- Very atmospheric dungeons.
- Interesting level design.
- Very own engine.
- Things remain the way your predecessors made them.
- Not every turn is the right way.
- Ultimate chance to sacrifice yourself for future generations.

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