GGJ Archives 2009-2012

A Mind Beside Itself

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Game Information
Short Introduction: 
Take control of your spirit in limbo as you via against other players to be reborn. Players take turn trying to achieve their goals before they run out of moves and their turn ends. When that happens, another player takes control of the character and tries to complete their goals. It's a battle of wills as you try to outsmart your alter egos, and make sure you are the one reborn from the train station of limbo.
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

Click the arrows to move the wisp around and try to collect the items for your goals.
Once you have them, deliver them to the correct people to complete your goals.
After you run out of moves, the next players controls the avatar.
First player to complete their goals wins...

Diversifiers and Credits
Team Image: 
Kaitlyn Crawford - Programming Justin Mopp - Programming and sound Warren Russell - Programming and design Kristen Meyer - Art Richard Ramsbottom - Graphics
Game Files: 
Installation Notes: 

Can be played on appspot, or via the google app engine sdk.
Has numerous bugs which should hopefully be fixed at a later date.

Your rating: None




Updated the live version with fixes for some of the big bugs.
Game still needs a lot of work (read several years) to get the game where I really want it.
I'll be keeping it up to date and working on it when I can.
You can track any progress via its git repo at https://github.com/Ultixan/A-Mind-Beside-Itself

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