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GGJ Archives 2009-2012

One button zelda

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Game Information
Short Introduction: 
Zelda only with one button in an office XD
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

One button zelda is an attempt to reduce the interaction of zelda down to a single dimension of interaction:

This relates to the theme of ouraboros because you permenantly go round in circles learning how to solve each task based on your previous experience.

zelda on rails, you press space to interact with office items:

1 - you may only have one inventory item at a time, so you swap what is in your inventory to get something in return

2 - if you get nothing in return you have failed

3 - work out the correct order to interact with the office items FTW.

4 - yeah we ran out of time. get bent.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
1D: (Single-dimensional gameplay) The game takes place along only a single dimension.
Team Image: 
Credits: 
Gaz Williams: Code James Hayter: Design, graphics, everything else.
Downloads
Game Files: 
Installation Notes: 

regular flash develop project, after extracting, run the swf from OneButtonZelda\bin

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