Home
GGJ Archives 2009-2012

Orbis Vita

No public posts in this group. You must login and become a member in order to post messages, and view any private posts.
Game Information
Short Introduction: 
A mysterious character wakes from a deep slumber and is endowed with the power to take and give life to anything and everything around him. Using this power, you choose what you will give or take life from in order to allow the player to traverse through the environent, solve puzzles, and combat the enemies of the environment.
Platform/System: 
Windows
Platform/System: 
Web browser with plugins (Unity player, Torque,...)
Brief Play Description: 

2.5D Puzzle Platformer. Our main gameplay mechanic involves the player taking and giving life from the characters and environment in order to solve puzzles and traverse through the levels. Our mechanic is used strategically, backtracking involved when stealing life energy and giving it to other things. You can't just take from everything and not worry where it goes.

Diversifiers and Credits
Team Image: 
Credits: 
Robert Reiterman(Creative Director) Rob Burgett(Level Design Lead) Jason Stanczyk(Level Design) Michael P(Level Design)Jen Peebles(Lead Artist)Micahel Derry(3D Artist) John Stevens(3D Artist) Dustin (3D Artist) Derrick Curry(3D Artist) Paul M(Lead Programmer) Matt Theroux(Programmer/Sound) Chris Prevost(3D Artist/Level Design) Edgar Cuna(3D Artist/Level Design)
0
Your rating: None

MatthewTheroux

game tunes

I am trying to jam something together for the sound background for the forest, marsh, and (feiry?) mountain levels. I do not have much experience in this category, so wish me luck.

MatthewTheroux

Team setup

Attn, all members: Make sure everyone has logged on to the Global Game Jam website and signed in under this game to get credit. Leave a comment regarding your contributions so we can put it under "credits".

Syndicate content

Group admins

Follow

All rights reserved 2012-2013, Global Game Jam