GGJ Archives 2009-2012

Perpetuus Mundi

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Game Information
Short Introduction: 
Perpetuity and Chaos in a world without boundaries. A perpetual experience of minimalist shooting
Brief Play Description: 

It's a space oriented shooter whose main objective is score the most points by eliminating the on-screen enemies while avoiding being touched by them or the missiles you fired , they will be retained by moving through the stage and not destroyed out of the stage but they'll appear on the opposite side of the screen

Diversifiers and Credits
Team Image: 
Team Members Carlos Abraham Alvarez Romero - Programer, Graphic Artist, Game Designer Carlos Saul Hernandez Nuño - Programer, Graphic Artist, Game Designer Jorge Arturo Barba Arias - Programer, Graphic Artist, Game Designer And special thanks to Jose Ramon Navarro Marquez for Audio
Installation Notes: 

To run the game properly you need to maintain the following elements all inside one directory:

- "perpetuus mundi.exe" file.
- "Content" folder.

You must have Microsoft .Net Framework 4.0 and Microsoft XNA Framework Redistributable 4.0 for a properly execution of the game.
Microsoft XNA Framework Redistributable 4.0: http://www.microsoft.com/download/en/details.aspx?id=20914
Microsoft .Net Framework 4.0: http://www.microsoft.com/download/en/details.aspx?id=17851

Enjoy it and thanks for playing!

Your rating: None

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