GGJ Archives 2009-2012


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Game Information
Short Introduction: 
William Shortbritches, a childish young man, has fears upon fears of the world outside his mother's dingy basement. Join him on his quest to save the world outside, while battling his greatest list fears.
Platform note: 
XNA Framework
Brief Play Description: 

You play as William Shortbritches. You are headed out of the house to go save the world. As you venture through the house, your sanity drains from being near objects Mr. Shortbritches is terrified of. You never know what he is afraid of till you get near, so proceed carefully.


Diversifiers and Credits
Team Image: 
Left-to-Right: Cody Duncan, Caleb Bredlow, Stetson Smith, Johnathan Gay, Austin Duda, Andrew Shoemake, Tyler Brite. Not Shown: Andrew Lotito Physics/Animation Programmers: Andrew Shoemake, Cody Duncan; Character Programmers: Tyler Brite, Caleb Bredlow; Sound Programmers: Johnathan Gay; Design: democracy; Concept Lead: Andrew Lotito; Level Design Lead: Stetson Smith; Art: Austin Duda (Level), Stetson Smith (Character), Andrew Lotito (Objects), Sound Effects Engineer: Andrew Lotito; Project Lead: Cody Duncan; Music: "Revolve" by hisboyelroy http://ccmixter.org/files/hisboyelroy/430 is licensed under a Creative Commons license: http://creativecommons.org/licenses/nc-sampling+/1.0/ ; slow atmosphere 5.wav from Atmospheres and Soundscapes 2 by ERH at http://www.freesound.org/people/ERH/packs/2126/ ; SoundManager and InputHandler borrowed/modified from XNA 3.1 Unleashed by Chad Carter. Special Thanks: Erin Dupont for all her artistic and creative work that helped get us this far.
Installation Notes: 

The setup.exe should install the necessary resources for the game, even if you don't have XNA 4.0 installed.

Source Code requires Visual Studio 2010 and XNA 4.0.

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