GGJ Archives 2009-2012

Plungin' Pharaoh

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Game Information
Short Introduction: 
Today is a good day to die! Push the Pharaoh for a plunge down the pyramid wall and tackle a biggest possible number of followers to accompany him in the Underworld!
Platform note: 
Designed for iOS, release contains Windows
Brief Play Description: 

The life of a pharaoh was not believed to end at death, but death of his human body was merely a checkpoint before entering the afterlife. He was also usually accompanied by mortals, who would not be granted this place among gods. Our game is based on this bizarre cycle of life, and was inspired by the ouroboros symbolism.

The game is controlled by touching or clicking the pharaoh, and the timing of the jumps is critical for solving the obstacles and reaching the largest possible number of followers. A level is complete when the pharaoh reaches the tomb entry.

Your performace is given a score based on both the number of followers and the number of objects smashed. The score is simplified into a star-based ranking.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Team Image: 
Game Concept: Alexander Chernykh, Jesse Luoto and Saku Mikkola Programming: Jesse Luoto Modelling and texturing: Alexander Chernykh UI and Character Art: Saku Mikkola *** Square Sans Font by wmk69 (wmk69@o2.pl) Free Royalty Free Music by DanoSongs.com This game uses sounds from these freesound.org users: kevinkace (66779, 66770, 66769) gezortenplotz (20134) thanvannispen (29987) tictacshutup (40) greencouch (124841) rebeat (128268)
Your rating: None Average: 4.3 (3 votes)


Competitor :p

Hi guys!

You made very nice looking game. Also musics were awesome! great work

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