GGJ Archives 2009-2012


No public posts in this group. You must login and become a member in order to post messages, and view any private posts.
Game Information
Short Introduction: 
4-some multiplayer blaster with a reflective mechanic
Platform note: 
Runs using Adobe AIR and GPU acceleration
Brief Play Description: 

QUADROID - a game of deadly fourplay

Quadroid is a single-screen four player competitive game.


The goal is to kill other droids either by shooting them from the side/behind or by pushing them off the play area.
By default use the left analogue stick to move the droid, right stick to aim/project shield and the right bumper button to fire lasers.
Your shots are reflected off walls and wrapped around the level edges, so take care not too shoot yourself.
When you are shielded the lasers will not harm you but they will push you around.
The shield only protects you from from one direction.
You move faster when not using shields, use this to your advantage to grab the powerup before other players.
Powerups will boost your firepower.
Avoid the randomly spawning landmine or ignore the warning at your own peril.

Diversifiers and Credits
Team Image: 
Game Files: 
Installation Notes: 

Press F1, F2, F3, F4 to setup the control for player 1,2,3 or 4. Press F5 to save the configuration to the local memory.

If the game is not runing on your PC, you will need to download Microsoft Visual C++ 2010 redistributable package.
You will need 2-4 joypads to play, and almost as many friends.
Once the game starts, press F1-F4 to define the controls for each of the players.

1.) download the newest FlexSDK from adobe (AIR 3.1) and copy the flexSDK files into the local folder "flexsdk" of this zip.

2.) if the compilation does not work under windows install:

3.) run the "Run.bat" to compile the game and play it

Your rating: None Average: 4 (2 votes)

Syndicate content

Group admins

Recent members


All rights reserved 2012-2013, Global Game Jam