GGJ Archives 2009-2012


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Game Information
Microsoft Windows Phone
Brief Play Description: 

Windows Phone:
This game entails three stages of varying difficulty. The view is top down where the player uses the accelerometer to navigate the levels.
Windows PC:
This game entails a mesh of platforming and top down aspects of game-play. The player must traverse the world that is falling apart to "rebirth" it so that the cycle of life's immortality continues.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Team Image: 
CJ Krauss - Lead Design, GML Programming Tim Spillman - Music, Sound Effects Jay Boswell- Art Shaan Verma - Windows Phone Programming, GML Engine Programming
Installation Notes: 

Have Fun!
The Windows Phone Game will be available on the Marketplace

Your rating: None

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