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GGJ Archives 2009-2012

Reprise

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Game Information
screenshot
Short Introduction: 
Reprise combines music, shape, and color to bring the cycles of destruction and creation to life!
Platform/System: 
Windows
Brief Play Description: 

The player navigates their creature through the world, eating smaller organisms (circle, square, and triangle types) as it goes. As it consumes these smaller organisms, a "baby" begins to grow, taking on the qualities of the most common organism consumed, and eventually replacing the parent. As the creature cycles through the world, it will come across past versions of itself- trails that it has left behind, which it can also consume, depending on what color and shape type the creature is (or was.)

Diversifiers and Credits
Team Image: 
Credits: 
Squirrel: Lead programmer, game idea. Leonard Cremer: Programmer, game design Matt: programmer, level design Tuppo: progammer, level design Brittney Hoglund: Lead Artist, game design Lee David Cremer: Artist, game design Ben Winan: Artist, game design Jim Welch: Music, design
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