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GGJ Archives 2009-2012

Ring of Fire - Chapter One: Beginning of the End

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Game Information
screenshot
Short Introduction: 
For millennia Dragons have been harvesting human souls. By scorching their feeble bodies the dragons are able to release these eternals souls from their mortal coils. Dragons use the souls they collect to fuel their flames but more importantly these souls are used by the Dragons to journey to the sun, their ancestral birthing grounds, to lay their sole egg then join their ancestors in the fiery blaze of rebirth.
Platform/System: 
Windows
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

Players take on the role of a Dragon who existed around the time of the prehistoric humans. Armed with a limited supply of fuel (the sole resource in the game) the players must scorch their human victims in order to release their souls and then 'snort' the piles of soul dust to convert them into more fuel. To beat the level the player must obtain 20 fuel points by scorching then snorting humans. Breathing fire uses up fuel points so accuracy is a must. If the player manages to obtain enough fuel it will fly to the sun in order to lay its egg, which then returns to earth and lays dormant until the medieval age, when it hatches, revealing an evolved, bigger, badder Dragon for the player to control who must now take on more advanced humans in the perennial battle for the human soul!

The Dragon flys up with W/UP key, flys down with S/DOWN key, left and right with... well... if you can't guess then come back when you're old enough! SPACE BAR to breathe your doom down upon the stinkin' mammals!

Diversifiers and Credits
Team Image: 
Credits: 
Andrew Cassidy Jon Dillon Angela Hynd Joe Stafford I Want The Squishy Thing
Downloads
Game Files: 
Installation Notes: 

Download http://www.java.com/en/download/inc/windows_upgrade_xpi.jsp

Then when playing the game keep imgs & audio in the same folder as the 'Rawr' executable file.

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