GGJ Archives 2009-2012


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Game Information
Short Introduction: 
Samsara is a card game about reincarnation and the laws of karma. Each game round represents one life cycle where players try to gather positive or negative karma points, depending on whether they want to reach the ultimate good or ultimate evil. After every life cycle the karma points are counted and the players are reborn as another life form, getting closer to or further from their goal.
non-digital (board game, card game, physical game, etc.)
Brief Play Description: 

The game starts with the incarnation cards being placed randomly in the form of a spiral. One end represents the ultimate good, Nirvana, and the other the ultimate evil, Nakara. The players use their action cards to gather positive or negative karma depending on their chosen goal. At the end of each life cycle, the karma points are counted and the players move on to the corresponding life form.

A life cycle consists of dealing the action cards, voluntarily trading them with other players, playing the cards in turns, and finally rebirth. The players can use their actions to either advance their own reincarnation plans or hinder the others. The players are encouraged to make up stories of their good and evil deeds, bringing a new dimension to the game when some players begin to build the narrative instead of just trying to win.

Diversifiers and Credits
Team Image: 
Anne-Marie Grönroos, Jaakko Kemppainen, Noora Korppi
Installation Notes: 

Print and cut out the cards, read the rules and start playing.

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