GGJ Archives 2009-2012

Señor Conquistador and the Legend of the Ouroboros

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Game Information
Short Introduction: 
Señor Conquistador has discovered a sacred idol deep within the ruins of a long forgotten temple and must escape with his life and die trying.
Brief Play Description: 

The player is allotted three deaths inorder to solve puzzles. These are not "lives" in that a game over is given for dying three times. The player's death changes the environment and he must die in certain places or achieve something before dying inorder to progress by using his past lives as platforms or tools inorder to activate/deactivate traps.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Scribbl’d: (All art is hand drawn) All artwork is hand drawn and scanned in.
Team Image: 
Your rating: None Average: 3.4 (8 votes)


Controls are a little

Controls are a little "stiff", but I loved the level design. I've seen this concept before (can't remember where), but I like the way you implemented it. Great work !


Thanks everyone!

Thank you for the comments! Our plan is definitely to expand more on the idea. We will be creating more levels, adding items, and making the idea bigger and less buggy as it expands.



Kinda glitchy, but the idea is pretty good :D Very short, but that was probably all you could do in a 48 hours time frame. Congratulations on a good entry :)


Nice game!

I really liked it when puzzles started to become harder. I finished it, but I wanted more complex levels, I think the three deaths mechanic can was very good.

Nice job, and add harder levels if you can.

Bitter Cold

Aah! Where's the download? I

Aah! Where's the download? I want to play it!

Bitter Cold

Okay, this is awesome. I love

Okay, this is awesome. I love the concept, and the way it's introduced is pretty cool. The guy's walking cycle is pretty amusing too. I got stuck at the part where you have to float up, hop over the spikes, and put out the fire all in one go. Might have been easier with a higher maximum bodycount.

Anyway though, really awesome job! Very creative.

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