GGJ Archives 2009-2012


No public posts in this group. You must login and become a member in order to post messages, and view any private posts.
Game Information
Short Introduction: 
Shplem is a 2D physic, arcade, puzzle game developed by Sphleh team. From the depth of primordial soup comes a single organism trapped in a never ending cycle of life.
Brief Play Description: 

You project your character using a spring like mechanism trying to gather other organism and avoid hostile obstacles. If you gather enough organisms you give birth to a new character that spawns in mirror like, parallel world.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
Team Image: 
Michael Douglas Kirby- Team Leader, Lead Art Fee Stewart - Art Corinna Bruce - Art Adam Gierasimiuk - Animation Simon Wood - Music, Sfx Stephen Biggerstaff - Programming Alastair Zotos - Programming Mark Tully - Playtest,Design
Installation Notes: 

Unzip the zip file and open the Release directory. The exe file should be run without any problems if the PC running it has .net framework 4 and XNA Framework Redistributable 4.0 Refresh.

These can be downloaded from: http://msdn.microsoft.com/en-us/library/bb464156.aspx

Your rating: None Average: 4 (4 votes)

Syndicate content

Group admins

Recent members


All rights reserved 2012-2013, Global Game Jam