GGJ Archives 2009-2012

Sir Die-a-Lot

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Game Information
Short Introduction: 
A puzzle game where the player has to die in order to advance.
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

Once upon a time... There was a knight.
Sir Die-a-Lot was misfortunate and highly indebted. He never got the princess nor half the kingdom, only a reputation of being "the worst knight in the whole existence". However, he had decided it was time to turn his life around. He ended up at the library in his search of enlightenment... Maybe a new profession? A chef's life could surely suit him better.

While looking at cooking books, he came upon a murky one that seemed to call out to him. While trying to make sense of the recipes in it, a bright light suddenly emerged from the pages and struck our knight down. When he woke up, he saw his own dead body lying on the ground. Frightened by the sight, he ran.

He ran until he found himself at the edge of a pit full of spikes... and that is where our game starts.

Diversifiers and Credits
GGJ 2012 Diversifiers : 
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Team Image: 
Production/design/music & sounds/story assist: Ari Kuokka, Assistant producer,design & story: Topi Koponen, Code: Ossi Rönnberg, Animation & artwork: Ilja Levonen, Animation & artwork: Irina Raski, Artwork: Sanna Paananen, Additional tips: Samuli Karevaara,
Game Files: 
Your rating: None Average: 4.5 (11 votes)


Very clever

Great writing, excellent animation... Nice, polished game. Well done.



Thanks for the feedback :P
We are planning to continue this project.


Art Archive

Website is now up. Go check out the awesome art of Sir Die-a-Lot ;)

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