GGJ Archives 2009-2012

Snombie Rescue

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Game Information
Short Introduction: 
You and three mercenary buddies go in to a Snombie-infested city and must rescue as many survivors as possible before they all become infected! Connects with Snombie Builder: the cities built in that are the levels you play in this!
Web standard (Html5, Java, JavaScript, Flash)
Brief Play Description: 

Your goal is to lead the civilians to the Gardens, where they are evacuated and give you points. Civilians getting infected and being hit by the infected lose you points, so watch out! You need to work as a team to do well, but you each have an individual score.

P1: WASD + E to shoot
P2: UHJK + I to shoot
P3: Arrows + Shift to shoot
P4: Numpad 8456 + Numpad 9 to shoot

Diversifiers and Credits
GGJ 2012 Diversifiers : 
Connectivity: (Two GGJ games that interact) This game somehow interacts with at least one other group’s game.
Followers: (Increasing number of NPCs follow you) The game involves a growing number of autonomous non-player characters that are always following the player character’s position.
I know what you did last…: (Game changes between sessions) The game mechanics or content will change in the next play session, based on the actions taken in the previous session.
Team Image: 
Code: Saxon Douglass, Finn Stokes Art: Colin Capurso, Izzy Gramp
Game Files: 
Installation Notes: 

The game is now up and running!
Play in your browser from the play page.

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