Home
GGJ Archives 2009-2012

Together Forever

No public posts in this group. You must login and become a member in order to post messages, and view any private posts.
Game Information
screenshot
Short Introduction: 
A 2D, top-down perspective game. The main character is a spurned lover who intends to make himself perfect by switching his body parts with those of other people to win the girl of his dreams.
Platform/System: 
Windows
Platform/System: 
built with Game Maker (any product)
Brief Play Description: 

As the main character, the player explores the city to find people who have body parts that he can take and use to better himself and win the affections of his dream girl. Each body part he take gives him different abilities (such as the ability to punch, the ability to sprint, etc.), which will allow him to access different areas and progress the story. Players must be mindful of the suspicion bar at the top of the screen; as the game progresses, the suspicion bar gradually fills. If it fills completely, the player is arrested and the game ends. To lower the suspicion bar, the player must kill and steal the faces of the NPCs wandering the city without being seen by other NPCs. If the player is seen, suspicion will greatly increase.

Diversifiers and Credits
Team Image: 
Credits: 
Westin Breger, Russell Bockhorst, Meredith Bossard, Philip Edwards, Derek Lewis, Ryan Lorton, Kayla Loughran, Evan Luberda, Tim Meyer, Elliot Motl, Andy Noelker, Travis Strong
Downloads
Game Files: 
4.636365
Your rating: None Average: 4.6 (11 votes)

Fear3213

We had a great team

I had loads of fun working on this project. I am very happy with what we accomplished. The Game Maker constraint was the deciding factor for the music being left out.

Elonka

Massive

I was blown away by just how much is here. For 48 hours, this is pretty amazing.

Pi Masta

Game Play vs. Content

Honestly we had more pictures, sounds, and music slated to go in. If it wasn't for the fact that essentially only 1 person can be modifying the Game Maker file at a time we could have gotten them in easily. That said, if we used something other than Game Maker we may not have been able to get as far as we did with the game play.

Also helps to have 6 or so artists on the team developing content.

Syndicate content

Group admins

Follow

All rights reserved 2012-2013, Global Game Jam