GGJ Archives 2009-2012


No public posts in this group. You must login and become a member in order to post messages, and view any private posts.
Game Information
Short Introduction: 
"Transmetalchemy" is a semi-educational single-player arcade game. Players manipulate particles on a subatomic scale to transmute lead into gold - without dying of radiation poisoning in the process.
built with Game Maker (any product)
Platform note: 
Built in GameMaker 8.1 on Windows
Brief Play Description: 

The nucleus of a lead atom (atomic number 82) is bouncing around the screen. The player controls a crosshair with which they fire loose protons at the nucleus. If the player strikes the nucleus directly, a proton is knocked off of the nucleus, reducing the atomic number by one. However, as atomic number decreases, the nucleus becomes smaller and faster, making it harder to hit. Indirect hits and near-misses increase the atomic number as the loose proton bonds with the nucleus. High atomic numbers produce radiation that threaten the player. If the player can hit the nucleus enough times to reduce the atomic number to that of gold (79), they have successfully transmuted lead into gold!

Diversifiers and Credits
Team Image: 
Designer/Programmer: Michael T. Lin
Installation Notes: 

Single GameMaker executable. Should run on Windows operating systems independently; Macs may require a separate copy of GameMaker to run.

Your rating: None

Syndicate content

Group admins

Recent members


All rights reserved 2012-2013, Global Game Jam