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GGJ Archives 2009-2012

Voxel Slam: Jam of the Last Archon

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Game Information
screenshot
Short Introduction: 
Voxel Voxel Voxel Magic Voxel Frustrum Angel
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform/System: 
Linux / Unix
Platform/System: 
Intel AppUp (Netbook, PC)
Platform note: 
THE CLOUD
Brief Play Description: 

You're an angel. Fly and explore a voxel world in beautifully voxellated 3D.

Diversifiers and Credits
Team Image: 
Downloads
Installation Notes: 

install and play

3
Your rating: None Average: 3 (3 votes)

yezu

Voxels!

The collisions are a mess, the controls are unknown, but still this a voxel based game :)
I love voxels :D

joeharner

FPS issues

I can't be sure without looking at your code, but I believe the biggest things slowing down your game is you (forgive me if this is innacurate) trying to render all >9000 blocks with each having full texture resolution. Also, you ARE trying to render blocks surrounded on all sides, as well as (harder to be sure on this one, but it can be infered) blocks that are exposed only on a side facing away from the player.

(If you didn't already guess. You're not the only group who didn't get everything done they wanted to)

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