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GGJ Archives 2009-2012

while(alive)

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Game Information
screenshot
Short Introduction: 
while(alive) is a 2d platformer about an unfortunate robot left behind in Botlam, an asylum for mentally dysfunctional robots trapped in infinite loops. The robot cannot perform any function without repeating it, requiring you to program the right sequence of functions inside his while loop to escape the hazardous asylum. while(alive)features a challenging control scheme, eschewing traditional key inputs for a unique drag and drop command system, allowing the robot to carry out up to three functions at a time.
Platform/System: 
Windows
Platform/System: 
built with Game Maker (any product)
Diversifiers and Credits
GGJ 2012 Diversifiers : 
The Right Target Audience: (Programming during play) The game involves the players actually programming while playing.
Team Image: 
Downloads
Game Files: 
Installation Notes: 

Open exe.
Enjoy game!
You're welcome :)

4.666665
Your rating: None Average: 4.7 (9 votes)

CaptainKickAss

Great Premise!

This game was one of the stand-outs for me, you had a very consistent and effective art style and highly original and creative plot. I'm impressed!

titonbrujah

Great one

Oh I lol'd so hard with this one XD Good job mate, the graphics look neat. The controls are a bit awkard, but the rest makes up for it XD

andrefbr21

Awesome!

Very good implementation of the Diversifiers! Congratz.

beetlefeet

Nice take on the theme

Great idea and nice art. Lots of possibilities for more commands.
Did you consider making it more turn based? Or maybe a step by step 'debug' mode? :)

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