GGJ Archives 2009-2012

Isometric engine


Our group is just about to have a framework in place for the isometric engine that we will be using. Half of our group, myself included (hence why I've been blogging) have had nothing to do until the framework is in place. Hopefully soon we can get some actual coding done for the game, rather than just the backend. So far we've just had to write down the different ideas, concepts and very simple UML diagrams onto paper.

Level design had to be done this way too, with paper and pen. It's been a long time since any of us last used Flash, so it's been a re-learning curve. Hopefully there'll be more soon!


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