GGJ Archives 2009-2012

We almost have an engine


The project is moving, although quite slowly at the moment. Personally, I'm not really that much of a fan of Flash, and so have taken my hands off from most of the programming to focus on the level design and user interactions. The game mechanics too!

The code is a bit disjointed, since we have three different people working on it. Getting the different parts to interface is a problem.

The studio itself is quiet at the moment, some of the people that were here yesterday haven't decided to return today... or are coming in a lot after the studio opened.


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