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GGJ Archives 2009-2012

Munich Indie Game Jam

Leo Wandersleb

I've been a game developer at Traviangames for 2.4 years and am currently getting self-employed as a game developer for the android platform.
I also love doing game design.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Yacine Salmi

Indie game developer, http://www.pieceofpiestudios.com

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

extinction of cancer cells by being bmotivated through an acid and Raspherry

Game Information
Short Introduction: 
(e)learning game for doctors : rule base system for destoying bad cells (cancer)
Platform/System: 
non-digital (board game, card game, physical game, etc.)
Platform/System: 
Windows
Platform note: 
should b become for any platform b
0
Your rating: None

Submitted at Munich Indie Game Jam (Germany)

extinction of cancer cells by being bmotivated through an acid and Raspherry

Game Information
Short Introduction: 
(e)learning game for doctors : rule base system for destoying bad cells (cancer)
Platform/System: 
non-digital (board game, card game, physical game, etc.)
Platform/System: 
Windows
Platform note: 
should b become for any platform b
0
Your rating: None

Submitted at Munich Indie Game Jam (Germany)

Elena Reinertz

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

friendly fire

Game Information
Short Introduction: 
The players are ment to earn as much money as possible from economically driven warfare. To do this they have to take control of weapon manufactoring enterprices as well as the warfaring countries.
Platform/System: 
non-digital (board game, card game, physical game, etc.)
0
Your rating: None

Submitted at Munich Indie Game Jam (Germany)

FUCK AGAINST EXTINCTION

Game Information
Short Introduction: 
Save a dying animal species! Breed to save them from extinction!
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
4.5
Your rating: None Average: 4.5 (2 votes)

Submitted at Munich Indie Game Jam (Germany)

Christoph Rasulis

Student at the Filmakademie Baden-Württemberg

  • field of study: Interactive Media
  • focus of study: Content Director

Degrees

  • Now student of interactive media at the Filmakademie Baden Württemberg
    to dedicate himself fully on interactive storytelling and video games.
  • Communication-Designer (FH), Multimedia, FH Augsburg, 2008 Nov
  • Designer of Digital- und Printmedia, IHK Apprenticeship, 2002 Juni

Qualifications

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

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