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GGJ Archives 2009-2012

Qantm College London

Project Dodo

Game Information
Short Introduction: 
The last Dodos are being hunted to extinction. The last hope lies with one man. Only he can smuggle them across the Mauritius, only he can save the last of a dying species. He has no name, he has no allegiance, he is... you! As you struggle to avoid the lava pits, drowning, hunters, boulders, spikes, crates and the dodos' own suicidal tendencies, one dodo has been left behind - Exclusive to PC and on the run from hungry hungry hunters, you must also guide this last flightless bird to the rest of his flock as they escape. Two games, two platforms, two heroes. Can you avoid... EXTINCTION?
Platform/System: 
Windows
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform note: 
Two games, one for Flash, one for Windows
0
Your rating: None

Submitted at Qantm College London (England)

Joe Sparrow

Professional illustrator/animator with a passion for videogames, comfortable with conceptual design and visualisation for pretty much any project, the stranger the better. No professional experience with videogames so far (besides a couple of small personal projects), but keen to take advantage of the GGJ to get involved in something innovative and pretty.

http://www.unsummon.co.uk

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IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Catherine Unger

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IGDA member: 
not a member
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not a meber
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shaz yousaf

Just found out about GGJ. Perhaps a bit late? So I'm wondering whether to go to it or not.

I'm just finishing my 1st iOS game - I'm using GameSalad, progress is going well and it should be up on iTunes in about 6 weeks. I take care of the game design and sound design and my dev partner does all the art. Concept and story we do together.

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IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Chris Fitzsimons

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IGDA member: 
not a member
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Adam Vian

Flash game artist

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IGDA member: 
not a member
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not a meber
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IEEE member: 
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Kevin Logue

I'm interested in overall game design and ideas, development, art, and specifically modelling, level design and 2d art. I have some knowledge of coding also.
I work pretty well under pressure (though I've never attempted to make as game in 48 hours before!) and love to brainstorm ideas :).

Memberships
IGDA member: 
IGDA member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
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marco dias

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