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GGJ Archives 2009-2012

SoCho

Nick Reid

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IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Michael Molinari

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Anthony Urso

I'm currently working at Ubisoft as a Production Coordinator, working with the 1st parties to get our games on the shelves. However, my main specialty is game project management, but along the way I have built a small knowledge base in most game development disciplines. Before, I embarked upon the path of management, I was an animator. Through the vast number of personal projects (those completed and those not) I have immersed myself in game design theory, which I enjoy discussing very much.

Memberships
IGDA member: 
IGDA member
IGDA chapter: 
San Francisco
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Max McGuire

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Joe Edelman

I can teach a simple scripting language for making text message and iphone games that coordinate people on missions in the real world.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

zeph

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Richard Esguerra

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

James Williams

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
ACM member
IEEE member: 
not a member

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