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GGJ Archives 2009-2012

Audio / sound effects

Dennis Dryden

Memberships
IGDA member: 
IGDA member
IGDA chapter: 
Colorado
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Andrew Maxwell

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Professor David Spencer, SCAD Atlanta

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Guney Ozsan

Composer & Producer
Portfolio: http://www.guneyozsan.com

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Tyler G

I have had a little bit of experience all around. I have developed a few simple games in the past. But most of my programming experience (and game development) has been through using Game Maker. (since 2001....off and on...) I'm only in beginning programming classes at Wright State. I'm decent with some graphics and I'm excellent with sound editing and some music development. During the jam I will mostly be interested in using Game Maker HTML.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Charles H

Steinhardt Masters of Music Technology, pro audio engineer, BA Computer Science

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Zack Sueiro

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Melissa Pons

http://vimeo.com/melissapons
http://soundcloud.com/melissapons
http://sounditmelissa.tumblr.com/

Sound recording, sound editing, SFX prodution, foley, music editing, dialogue editing, ADR recording...

Proficient: FMOD Designer and Sandbox, Cubase, Reason

Reaktor, MaxMSP, Wwise

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

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