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GGJ Archives 2009-2012

Computer networks

Robb Beggs

Memberships
IGDA member: 
IGDA member
IGDA chapter: 
Vancouver
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Guy Ulmer

Memberships
IGDA member: 
IGDA member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Bryan Blackford

Some of my favourite game development environs:
C++/Allegro
C++/OpenGL/FLTK
Flash/Flixel
Flash/PushButton Engine
GameMaker
Java/Android
C#/XNA
Unity
Arduino/PD

Also enjoys: mountain biking, yoga, cooking yummy vegan goodness, dancing

UC Santa Cruz, PhD Computer Science, Expressive Intelligence Studio

Research: serious games, procedural content generation, user evaluation
Undergrad: interactive storytelling, graphics, visualization & animation, software engineering methodology, game design studio, ai, game studies

Helped with design on Mini Spinny Planet for GGJ 2009 at USC: http://globalgamejam.org/games/microcosmic (didn't sign up, but I am credited in game)

Memberships
IGDA member: 
IGDA member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Colin Fitzgerald

I've been an avid PC gamer almost the entire history of personal computing: My first games were played on a Tandy 1000 my parents bought me in 1986 at the age of 9. Almost right away I began hacking. Almost 25 years later I find myself in the games development industry for the first time as a Systems Architect/Programmer for Ph03nix New Media in Calgary, Alberta. Without question this is one of the most exciting and interesting jobs I've ever had, and thats saying something.

The GGJ is a wonderful idea and I can't wait to participate !

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Yanko Gitahy Oliveira

According to Wikipedia, I'd totally be a renaissance man, if I in fact exceled in all the fields that i know a bit about.

Memberships
IGDA member: 
not a member
IGDA chapter: 
IGDA-Rio
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Selcuk OZTURK

I have been working on the field of computer games for more than a year. After joining METUTECH-ATOM, I met many people including my team members who I working with. We worked on a strategy game engine. Also we developed a small casual multiplayer game. Now we are working on another project.

My fields of interest are:

  • Game AI
  • Network Programming
  • Game scripting

My technical knowledge:

  • C# (advanced)
  • Unity 3D (intermediate)
  • C/C++ (advanced)
  • Java (intermediate)
  • Python (intermediate)
Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Emanuel Schrade

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

said yenen

my photomy photo

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

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