Home
GGJ Archives 2009-2012

Programming

Ryan

I'm a professional web developer (LAMP based) who's dabbled in C++, C#/XNA, pyGame, AppEngine and Flex/Actionscript . I've been around LudumDare and 72HGDC competitions for several years, but this will be my first Game Jam.

Memberships
IGDA member: 
IGDA member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Nigel Budden

Memberships
IGDA member: 
IGDA member
IGDA chapter: 
Perth
EGDF Member: 
not a meber
ACM member: 
ACM member
IEEE member: 
not a member

Jean-paul Barbier

I'm a graduate of Edith Cowan University with a degree in Computer science major in Software Engineering. I've always played around with game programming as a hobby. My goal is to become a professional game programmer.

My skills are mostly programming related:
Programming
C/C++, C-Sharp, Java, Python.

Game development
3D Math, Rigid body physics, OpenGL, Ogre3D (http://www.ogre3d.org/).

I'm currently working on a component object based engine that uses Ogre for rendering.

Memberships
IGDA member: 
IGDA member
IGDA chapter: 
Perth
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Sam Zeid

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Simon Wittber

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Wilson Saunders

I am a C++ programmer that dabbles in a bit of C#, action script, and processing. My preferred graphics library is Allegro and I have done 4 allegro speedhacks (72 hour game development). A part of me really enjoys the tight deadlines and the camaraderie of creating something with other people.

I also am a pretty good at drawing and animating 2d sprites. Most of the time I do my own art work. However I welcome the opportunity to work with a dedicated artist, especially if it gives me more time to code.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Bo Brinkman

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
ACM member
IEEE member: 
IEEE member

Matt McKnett

I'm a developer in the graphics group for Microsoft Office. I've been participating in the Microsoft game developer's (Gamedevz) group, and have mostly been dabbling in XNA programming.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
ACM member
IEEE member: 
not a member

Syndicate content

Follow

All rights reserved 2012-2013, Global Game Jam