Home
GGJ Archives 2009-2012

Quality assurance

Shane Grüling

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Daniel Shugan

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Felipe Rodrigues

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Valerio Riva

I'm a web developer

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Alastair Brown

Work best with the UDK as a level designer, basic knowledge of kismet and unreal script (although out of practice with unreal script)working knowledge of how to import custom assets and weaponry into the engine.

Working knowledge of how to lay out and write design documents and other aspects of paper work that go into games design.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Abraão Caldas de Santana

Memberships
IGDA member: 
IGDA member
IGDA chapter: 
IGDA Rio
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Amanda Rivet

First year Game Design & Development Student.
3 years of Graphic Design classes.
Editor of High School Yearbook 2011.
Mac appreciator.
Brony. Kandi Kid. &&& Weirdo.
"princess of the night".

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Nathaniel Ley

The closest thing that I have done towards game design is modding for games: Fallout New Vegas, Fallout 3, Skyrim, and Call of Duty United Offensive.

In college I created a few simple, uhhh very simple Java games, Asteroids, Pong, Breakout etc.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Syndicate content

Follow

All rights reserved 2012-2013, Global Game Jam