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GGJ Archives 2009-2012

Quality assurance

Danny J. McCue

I graduated with a BS in Computer Science from UC Santa Cruz in 2005, and went on to work in the game development industry for several years. Now I work from home in Santa Clara, and am working to build up a software development collective I co-created with some friends in our free time called Collaborative Coding Commons, LLC. Look forward to some kick ass games coming from us in the near future!

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Andrew Lehmer

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
IEEE member

Tim Turcich

I have devoted my life to making games.

Memberships
IGDA member: 
not a member
IGDA chapter: 
Orlando Florida
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Brett Shields

I'm a Junior at the University of Denver, where I study Digital Media. My primary desire is to become a 3D environmental artist in either the gaming or movie industries. My passion for digital art began as a child, then began to take off as I taught myself Photoshop. I have since moved from the world of 2D to the world of 3D, with hopes of developing my modeling speed and technique.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Marcus R. Brown

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Brian J Gabor Jr.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Pablo Cezar Peixe Laranjeira

Graduado em História pela Universidade Federal da Paraíba (2007). Especialista em Novas Tecnologias Educacionais pelas Faculdades Integradas de Jacarepaguá-RJ (2008). Atualmente é Mestrando do Programa de Pós-Graduação em Comunicação - PPGC da UFPB, com foco em Jogos Eletrônicos Virtuais (Dota e Garena como Plataformas de Comunicação).
Atuante como pesquisador em projetos de pesquisa na UFPB em áreas que abrangem Cibercultura, Realidade Virtual (RV), Mídias Áudio Visuais, Novas Tecnologias e Jogos Eletrônicos.

Memberships
IGDA member: 
IGDA member
IGDA chapter: 
IGDA - Recife
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

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