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GGJ Archives 2009-2012

Story writing

Matthew Randall

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IGDA member: 
IGDA member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Corvus Elrod

I'm the Portland site organizer. I will be on hand for the FULL 48 hours, providing design and team work guidance, providing some additional site-specific goals and challenges, and CHEERING YOU ON!

Memberships
IGDA member: 
IGDA member
IGDA chapter: 
Portland, OR
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Rıdvan Çakır

Tools Skill: Cinema4d(3d inventory and low poly exteriors) Photoshop(on sprites design and background ,inventory ,textures), Terragen(landscapes modeling), GameStudio(Using wed and med editor(moderate skill) Unity3d(Basic Skill)

http://ridomx.deviantart.com (on work)
http://boss-players.blogspot.com/

Memberships
IGDA member: 
IGDA member
EGDF Member: 
EGDF member
ACM member: 
not a member
IEEE member: 
not a member

Vincent Leeuw

Dutch boulder-tugger, game designer, writer, climber, Transformers fan, Metroid maniac.

Memberships
IGDA member: 
IGDA member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Cody Church

Game design graduate from Simon Fraser University. Covered the 1st annual Global Game Jam as an observer/reporter, following with a critical analysis of the event and the games produced. Have attended every GGJ since then. In total I have completed over half a dozen 48 hour game jams.

Currently working at Radical Entertainment as a QA tester.

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Nicolás Jungblut

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

Gökhan Çınar

Memberships
IGDA member: 
not a member
EGDF Member: 
not a meber
ACM member: 
not a member
IEEE member: 
not a member

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