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GGJ Archives 2009-2012

evil

Lucifis

Game Information
screenshot
Platform/System: 
Windows
Downloads
Game Files: 
5
Your rating: None Average: 5 (5 votes)

The Murky Journey of Vivid

Game Information
Short Introduction: 
Your people have nearly been wiped out by a murky, corrosive cloud that blankets the lands. You must keep the fires that protect your village going at all costs, even if it means rushing headlong into the inky darkness.
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web browser with plugins (Unity player, Torque,...)
0
Your rating: None

Submitted at Art Institute of Portland (United States)

Evil God

Game Information
Short Introduction: 
Your small world is at steak by an evil god and it's hunger for sacrifices. Is a game of balance between death and disbelief - until the world is free of tyranny.
Platform/System: 
Windows
Platform note: 
Built using XNA 3.1
0
Your rating: None

Submitted at Universidad Complutense (Spain)

Deceptive weekend is deceptive

Suj

long story short: I thought I was going to be doing allot of fun work on a game with a group, Deception: I really sat around all the time watching other people build a game because no one really needed my help :(... my Idea fell down a rather large chute called reality. (make a game on that, bet it will be boring as hell, like my weekend was :P... what I saw was cool at least :?)


Maid of Dishonor

5
Your rating: None Average: 5 (1 vote)
Game Information
Platform or System: 
Windows XP or Vista
Platform or System: 
Windows 7
Platform or System: 
Mac OS X
Short Introduction: 
The master thief disguises herself as a maid to get into her marks' homes.

Submitted at Rio Grande Gamers (United States)

Revealing Rain

4.333335
Your rating: None Average: 4.3 (3 votes)
Game Information
Platform or System: 
Windows XP or Vista
Platform or System: 
Windows 7
Platform or System: 
Mac OS X
Platform or System: 
Older Macintosh
Platform note: 
Browser Based
Short Introduction: 
Control the raincloud to reveal the secrets of the level.

Submitted at IADT Game Design Group (United States)

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