GGJ Archives 2009-2012


Looking back...


Well I had a lot of fun this weekend, and naturally there are a couple of things I'd like to mention, firstly my role as a freelance composer this weekend:

I didn't really work on any game designs, when we wrote badges detailing what we did, I wrote down: Sound, Music, Jibber-jabber, and that's what they got from me; sound effects, music and some general chit-chat.

While this didn't give me much creative control over the projects, it did allow me to involve myself with multiple projects, four to be exact:

(Natasha, Kingdom Hurts, What Is Not Known, and The Second Coming)

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