GGJ Archives 2009-2012

manila game jam

Change of plans


While I was trying to sleep, I suddenly thought of a revision for my game idea.

It still features a clock that you have to stop (and other items that I'm not allowed to disclose), but instead of a top-down 2d puzzle game, it became a simple point-and-click game. It drastically simplified the gameplay, and hopefully, the coding.

I'm still going to need an artist though. Well, ok, I can do the graphics myself, but it won't be pretty.


Your rating: None Average: 3.5 (2 votes)
Game Information
Platform or System: 
Windows XP or Vista
Platform or System: 
Windows 7
Platform or System: 
Mac OS X
Platform or System: 
Platform or System: 
other platform
Platform note: 
Java based project
Short Introduction: 
You have to stop that annoying clock before 3:00 PM! You have some stuff around you, but stop that annoying clock!

Submitted at IGDA Manila Game Jam (Philippines)

Day 1- Here we go


Testing out the summary feature.

This post contains random blahs by me. You are free to not read it.

Less than a day to go


I wish I could be excited, but frankly right now I'm just terrified.

Syndicate content


All rights reserved 2012-2013, Global Game Jam