Home
GGJ Archives 2009-2012

procedural

Pursuing the Infinite

Game Information
screenshot
Short Introduction: 
To me Ouroboros represents eternity, the infinite, and cyclical systems. In my game you are moving a head around space. Life is constantly draining, but collecting blue life-force keeps you alive longer. However, it also puts you into a higher momentum and high risk for encountering red life-force, which greatly detracts from your overall life. Balance the system to the best of your abilities in order to collect as much blue as possible in this infinitely large, procedurally generated game. Some may recognize the title of this game as the title of Adam Saltsman's talk at Indiecade in 2011, and for those who may be concerned, yes I do have his permission to use it as my title here. :-)
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform note: 
Flash, Flixel
Downloads
4
Your rating: None Average: 4 (2 votes)

byteSelf

Game Information
screenshot
Short Introduction: 
A conceptual three player game of life, where winning depends on your nemesis prevailing.
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Downloads
4.117645
Your rating: None Average: 4.1 (17 votes)

Cycle

Game Information
screenshot
Short Introduction: 
A procedurally generated season changing world with day and night where the player must keep the world rotating by collecting orbs and avoiding objects.
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform note: 
AS3 Flash
Downloads
3.5
Your rating: None Average: 3.5 (2 votes)

N.E.R.O.T.

Game Information
screenshot
Short Introduction: 
Never Ending Runner Out of Time.
Platform/System: 
Windows
Platform/System: 
Web browser with plugins (Unity player, Torque,...)
Downloads
4.185185
Your rating: None Average: 4.2 (27 votes)

Preposterous Pixel Picnic!

Game Information
Short Introduction: 
Defend your cake for as long as possible!
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
4
Your rating: None Average: 4 (1 vote)

Submitted at Nordic Game Jam (Denmark)

tree.

Game Information
Short Introduction: 
Grow a tree to protect the flowers while the Earth warms.
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
5
Your rating: None Average: 5 (3 votes)

Submitted at SoCho (United States)

Planetary Warfare

Game Information
Short Introduction: 
Procedurally generated space exploration game with intricate economy systems and realistic simulation of civilization.
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web standard (Html5, Java, JavaScript, Flash)
Platform/System: 
Linux / Unix
Platform note: 
Any computer equipped with Flash
0
Your rating: None

Submitted at New Jersey Institute of Technology (United States)

PoPulus

Game Information
Short Introduction: 
It's a game of survival and avoiding the inevitable. You control a small group of nomadic beings who do two things, feed and grow. Scour the world for food to survive. In the end, realize your place on the grand scale that is your world.
Platform/System: 
Windows
Platform/System: 
Mac OS X+
Platform/System: 
Web browser with plugins (Unity player, Torque,...)
4
Your rating: None Average: 4 (1 vote)

Submitted at Raritan Valley Community College (RVCC/Bloomfield College Joint Jam) (United States)

Syndicate content

Follow

All rights reserved 2012-2013, Global Game Jam