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Breeder

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Breeder is a single-player game of population control. Organisms are constantly attempting to come into contact with one another. If they touch, they multiply. The player’s goal is to kill or repel the organisms and stop them from multiplying

Team Information
Number of Members: 
5
Full Name / affiliation / email / role: 

Jacob Crane/Icarus Studios/cranejaatgmail [dot] com/Production,Design
Paul Ash/Icarus Studios/pashatyahoo [dot] com/Programming
ThaloHarbinger/Art
Tim Moss/Student/minionsteamatgmail [dot] com/scripting
Brandes Stodders/Icarus Studios/Backup writer

Contact: 

minionsteamatgmail [dot] com

Game Submission
Version: 
1
Installation Notes: 

No installer needed. Just run the Exe.

Brief Play Description: 

Players influence the chaos of the game with a mouse interface. By holding down the mouse button, the player creates a bubble that grows larger over the course of a few seconds. When the player releases the button or moves the mouse, the bubble bursts, repulsing nearby organisms and killing one. If the bubble was at its maximum size, it kills additional organisms. By repulsing or killing the organisms, the player disrupts their flocking and breeding, slowing (but never quite stopping) their proliferation. Repulsed organisms are disoriented, unable to flock or breed, until they come to a halt.

Game Characteristics: 
Casual
Shooter
Simulation
PC
XNA
Platforms: 
Windows 98/2K/XP or DOS

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