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GGJ Archives 2009-2012

HandyBots

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HandyBots!

As a typical custodial robot in a slowing economy, you need to do your best to look the most useful. However, so is your fellow robot!

Surely, if you were to finish cleaning your designated areas (the colored tiles you start nearby) fast, you won't be turned into scrap! Unfortunately, your fellow HandyBot is doing the same thing! Set traps to foil your colleague to hurry through the task of fixing everything.

Team Information
Number of Members: 
4
Full Name / affiliation / email / role: 

John Rappazzo Jr / University of Baltimore / J360Thunderatcomcast [dot] net / Programmer - Lead

Dan Batson / University of Baltimore / maverickh18atyahoo [dot] com / Programmer

Kitty Hughes / University of Baltimore / gamers [dot] delightatcomcast [dot] net / 3D Art - Interface Art

Adam Sanders / University of Baltimore / teamadamteamcaptainatgmail [dot] com / Level Designer - Audio Engineer - Tile Art

Game Submission
Version: 
1.0.0.0
Installation Notes: 

See ReadMe.

Must Have:
1. Microsoft .NET Framework
2. Microsoft XNA Framework
3. Video Card with Pixel Shader 1.1 or greater.
4. Two XBOX 360 Controllers (Wired or Wireless)

Brief Play Description: 

Fix all of your assigned items. They are the items on the colored squares you start by.
Place traps to slow down your opponent.

Game Files: 
Game Characteristics: 
Casual
Platforms: 
Windows 98/2K/XP or DOS
Windows Vista

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