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GGJ Archives 2009-2012

i versus i

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WORKING AGAINST EACHOTHER TOGETHER
In this game you are one of a pair of eyes, which are bound together by an elastic chord.
One eye can keep the other eye from grabbing ‘upgrades’. The upgrades you pick up give you points and can contain an upgrade which can affect either you or the other player. The conflict of the game is in balancing point-intake versus giving your opponent an edge.

Team Information
Number of Members: 
7
Full Name / affiliation / email / role: 

We are all Qantm students. Special thanks go to Carel van Heezik for some programming tips.

Bas Pleij
Project Leader
baskotoieaatgmail [dot] com

Alexander van der Zalm
Concept Designer
bahamuthoatgmail [dot] com

Julia Schlotter
Concept Designer / Game Artist
juliaschlotterathotmail [dot] com

Bas van Dijen
Game Artist
Bas_van_dijenathotmail [dot] com

Rik van Renssen
Audio Effects Designer
Rikvan_renssenathotmail [dot] com

Jim Brouwer
Programmer
infoattnxmedia [dot] nl

Contact: 

baskotoieaatgmail [dot] com

Game Submission
Version: 
1.0
Installation Notes: 

run game.swf

Game Characteristics: 
Casual
Flash
2D
Platforms: 
Windows 98/2K/XP or DOS
Windows Vista
Mac OS - PPC
Mac OS - Intel

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