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GGJ Archives 2009-2012

Killdeath

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Killdeath:
You are an energy ball trapped inside a maze like world where you have to collect energycans to restore your life. If you haven't collected an energycan before your life is at zero, you will loose.

Theme: You and your energy cans are inseperable. You need eachother, despite all the problems it makes for you as a player. As long as we have eachother, we will never run out of problems.

Team Information
Number of Members: 
6
Full Name / affiliation / email / role: 

Preben Madsen-3d and Unity
Sten Nilsen-2D and 3D
Christian Dybendal-3D and Unity
Arnt Ove Skimmeland-programming
Håvard Skjærvik-programming
Ivar Bomstad-programming

Contact: 

krabbekuathotmail [dot] com

Game Submission
Version: 
1
Installation Notes: 

Click on .exe file to play

Brief Play Description: 

Killdeath:
This game is not finished. You can not pick up any energy cans, but what you can do is experience the playability and dynamics we tried to create in the game.

Game Files: 
Game Characteristics: 
Puzzle
2D
Unity
PC
Platforms: 
Windows 98/2K/XP or DOS

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