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GGJ Archives 2009-2012

klish by Team Protozoa

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We were inspired by the juxtaposition of art, life and technology. Likewise, the game has both an organic and electronic feel. After all, as you begin to magnify life, it can look highly constructed, as evidenced by viewing organisms under an electron microscope. Or, machines can seem to grow and evolve, breathe and multiply. Subsequently, klish has a relaxing, tactile feel, which mimics and echoes the quiet beauty of nature and technological discovery. Every time something new is born--a person, machine, idea--it has a rippling effect on the world.

Team Information
Number of Members: 
5
Full Name / affiliation / email / role: 

Lenny Correa

http://lnylnylny.com http://amalgama.cc / Game and Visual Design

Stephen Harwood

http://okironmusic.com / Game and Sound Design

Jack Kalish

http://kalicious.com / Game Design and Development

Karen Schrier

http://www.columbia.edu/~kls2108 / Production & Game Design

Winston Wolff

http://www.stratolab.com / Game Design and Development

Contact: 

winstonwatstratolab [dot] com

Game Submission
Version: 
1
Installation Notes: 

Run kilsh.exe on Windows
Run klish.app on Mac
or run klish.swf in a standalone flash player.

Brief Play Description: 

In klish, you need to find and merge with another klish. Use the mouse to push objects around the environment.

Game Characteristics: 
Casual
Flash
Puzzle
2D
Arcade
PC
Web
Platforms: 
Windows 98/2K/XP or DOS
Windows Vista
Mac OS - PPC
Mac OS - Intel

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