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GGJ Archives 2009-2012

Lost Colors

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"Lost Colors" is a game developed in Global Game Jam Turkey 2009 according to the predefined theme "As long as we have each other, we would never run out of problems" and keywords: "missing"
The game is about three lost colors trying to find their home.

The game is played by two players. Players must escort the center color to its target without getting it destroyed. Black spheres decrease the energy while white spheres increase the energy. Players should avoid interaction of the center color with black spheres.
on the other hand these two player should never come closer to each other, because they have a strong mass attraction between each other, which may result with a catastrophic impact. Players has also their own energies to consider while protecting the center color.

Team Information
Number of Members: 
4
Full Name / affiliation / email / role: 

Ahmet Ufuk Benli - Coders - ahmetufukbenliatgmail [dot] com
Emir Akaydin - Coders - emiratakaydin [dot] com
Mert Yavasca - Concept art - yavascamertatyahoo [dot] com
Alpan Aytekin - Music and Sound FX - alpanaytekinatgmail [dot] com

Contact: 

yavascamertatyahoo [dot] com

Game Submission
Version: 
1.0
Installation Notes: 

Operating System: Windows XP/Vista.
Runtime Environment: Visual Studio V9.0 run time env.
Graphic Library : OpenGl / SDL
Ram: 16MB or more

PS: in order to compile the project, library files, include headers and dlls must be included into the project.

PSS: There might be missing library files or includes. for any trouble you can contact with as via ahmetufukbenliatgmail [dot] com

PSss: There also might be additial unnecessary files simply ignore them.

Brief Play Description: 

The game is played by two players. Players must escort the center color to its target without getting it destroyed. Black spheres decrease the energy while white spheres increase the energy. Players should avoid interaction of the center color with black spheres.
on the other hand these two player should never come closer to each other, because they have a strong mass attraction between each other, which may result with a catastrophic impact. Players has also their own energies to consider while protecting the centeral color.

controls: Yellow ball WASD - Blue ball arrow keys

Game Characteristics: 
Casual
Educational
2D
3D
Arcade
PC
Platforms: 
Windows 98/2K/XP or DOS
Windows Vista

Mobil-G

Arkadaslar size 5 verdim

Arkadaslar size 5 verdim umarim ust siralari hep beraber paylasiriz :)

DefconB

Well

Not really sure what's the object of the game is, but it looks awesome :p

Lighthouse

object of the game

Instructions page is incomplete. Sorry about that.

Object of the game is to protect the red color. This is a two player game. Players control yellow and blue colors by WASD and Arrow Keys.

Red color is attacked by black colors. Black colors are evil! Yellow and blue colors (players) can protect red color by going infront and get the enemy hit instead of red. There is also white cleaner colors. Getting these colors will erase the black color effect.

Unfortunatelely, that's not all. Yellow and blue colors are magnetic to each other. If they try to protect red color close to each other, they will crash and that means and immediate game over. So;

* Try to protect red
* Stay away from the other player
* Try to make the best score

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